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Zak McKracken contains a lot of ideas from the real world. Here are just a few:
The images and text below are (used by permission) from Silva's web site at http://www.psi5.com/~silva/personal/personal.html

'The device,' a tree-of-life motif.
Silva writes about the game:
"It starts with leaving the body in the first scene. [Out of body experiences are a common theme throughout the game.] With Zak we can also learn for example that we have a personal climatic conditioner in our heads to set our mood (behind the left door in the face on mars, following the violet path). The last scene where Zak and Annie activate 'the device' symbolizes the alchemical marriage. And there is much more in the game linked to real ancient wisdom (by symbol, color, scene, theme or function), it's not just a funny game."

"One of the designs in the
Mars labyrinth - showing ape,
human and scolarian. "
Silva writes:
They seem to correspond to the three gates in the great mars chamber, which again seem to correspond to three-principle-models like three souls, three alchemical principles, trinity, three main triangles on the tree of life and similar. The first gate again allows access to three placces through a labyrinth (where the pic is taken from): an airconditioner-room (the vegetative; the four greek elements could be adjusted by two sliders for temperature and atmosphere), a teleporter room (you arrive there when 'astral-projecting' symbolically to mars with the yellow crystal) and a world-map-room (origin for the map seen in the dream, strange markings below allow access to the sphinx)."

"The next picture combines the mouth of the
face-on-mars like seen in the dream with the final
drawing of the complete 'astral-projection-map'.
While the world-map is for the world (wake state),
the symbols are for mars (dream state)."
'Gildor' from Holland writes:
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Here's another photograph of the face on Mars and the nearby pyramids. It's very close to the view you see at the start of Zak McKracken, and when you first see the girls on Mars. The pyramids and face on the Martian desert do remind you of the pyramids and sphinx in the Egyptian desert. |
Most of the adventures on Mars take place in or near the giant building that, seen from above, looks like a face. The face on Mars, in the region known as Cydonia, was first spotted by the Viking spacecraft in 1976. As a natural skeptic, I have to admit that it is probably coincidence. There are millions of rocky features, one of them is bound to look like a face. But who knows? I love playing Devil's advocate. Maybe an ancient civilization really did build it?
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On the left side of
this page is the best photo we have, from the 1988 Mars
Global Surveyor Mission. It's called MGS image SP1-22003
if you want to check. The MGS spacecraft took photographs
of the surface of Mars, in long thin strips. Because it
had to take everything, sometimes the lighting and the
angle and the atmospheric conditions were far from ideal.
This is the original (enhanced) photo that caused all the fuss. The face appeared on two separate frames of the Viking surface scans, and each taken when the sun was at different angles, yet in both cases the features of the face remained. Critics said that NASA is embarassed by the face because it doesn't fit into their world view, so NASA was pleased when the 1988 higher resolution images seemed to show no face. But what did the new images really show? I am making a computer game in my spare time, and sometime I need to take a lot of photos. I am not a great photographer, but I have enough experience to know that good lighting and positioning are much more important than pixel resolution. Could it be that the original 1976 image is more reliable than the 1988 hi-res version? Let's see. This is just a summary of the issues involved. For more details, click here. The 1988 image of Cydonia was taken under poor lighting conditions, from a low angle, so that you couldn't see much past the 'nose.' Worse, the light came from under the chin. When human faces are lit from under the chin, they look weird. There were other problems such as atmospheric conditions that diffused the light. Finally, the images that most people saw - the ones released to the media - had been through a "high pass filter." This exaggerates sharp edges and minimises gradual changes in color. In other words, the image that most people saw emphasized small rocks and drew attention away from the overall shape.
Remember that Mars has lower gravity than earth, so the dust storms are much worse. Even the most perfect face would look cracked and battered after thousands of years of severe Martian weathering. So maybe this is an artificial face after all. Just to be sure, I recommend that the first manned Mars mission should take cashcards, spare fuses, and a giant bobby pin. Just in case. |
There is now a new image of the face on Mars, from the European Space Agency:
The chin is at the top left of the picture. Note the small chin, the small pointed nose and the large bulbous forehead. And especially note the distinctive ridge along the forehead. This can only mean one thing. That's right. It's a Skolarian face! This proves that Zak was right all along, and the Skolarians built the face on Mars.
This is taken from a review of Winning Elections: Political Campaign Management, Strategy & Tactics (M. Evans; $49.95). (The review was "The Unpolitical Animal" by Louis Menand). Read it and weep.
Converse [the grandaddy of political experts, who began his studies in the 1960s but the results still hold true] claimed that only around ten per cent of the public has what can be called, even generously, a political belief system. He named these people ideologues, by which he meant not that they are fanatics but that they have a reasonable grasp of what goes with whatof how a set of opinions adds up to a coherent political philosophy. Non-ideologues may use terms like liberal and conservative, but Converse thought that they basically dont know what theyre talking about, and that their beliefs are characterized by what he termed a lack of constraint: they cant see how one opinion (that taxes should be lower, for example) logically ought to rule out other opinions (such as the belief that there should be more government programs).
...after analyzing the results of surveys conducted over time, in which people tended to give different and randomly inconsistent answers to the same questions, Converse concluded that very substantial portions of the public hold opinions that are essentially meaninglessoff-the-top-of-the-head responses to questions they have never thought about, derived from no underlying set of principles.
...Rephrasing poll questions reveals that many people dont understand the issues that they have just offered an opinion on.
...These people might as well base their political choices on the weather. And, in fact, many of them do.
...In a paper written in 2004, the Princeton political scientists Christopher Achen and Larry Bartels estimate that 2.8 million people voted against Al Gore in states were too dry or too wet as a consequence of that years weather patterns. Achen and Bartels think that in 2000 these voters cost Gore seven states, any one of which would have given him the election.
...The most widely known fact about George H. W. Bush in the 1992 election was that he hated broccoli. Eighty-six per cent of likely voters in that election knew that the Bushes dogs name was Millie; only fifteen per cent knew that Bush and Clinton both favored the death penalty.
...The typical citizen drops down to a lower level of mental performance as soon as he enters the political field, the economic theorist Joseph Schumpeter wrote, in 1942. He argues and analyzes in a way which he would readily recognize as infantile within the sphere of his real interests. He becomes a primitive again. His thinking is associative and affective. And Fiorina quotes a passage from the political scientist Robert Putnam: Most men are not political animals. The world of public affairs is not their world. It is alien to them..."
Yes, you read it right. It's official. It is alien to them. Alien. Zak is a metaphor for our times.
Having never ventured further west than Cornwall, I was curious to learn about Zak's home in San Francisco. Apparently, Zak lives on 5858, 13th Avenue, San Francisco.
A friend pointed out:
"5858 is actually the Lucasfilm address in Marin County. the address is 5858 lucasvalley road, nicasio, ca."
But what of the real 13th Avenue? A resident of SF told me:
"This is called funston, due to 13 being 'unlucky'. If there is a 5858 it would be south of the bridge about 58 blocks. You can't see the Golden Gate bridge from 13th St. though, because it is under the Central Freeway and is miles from the bridge."
These are the closest images I could find. If anyone reading this lives near San Francisco, I would be extremely grateful for some images that look like Zak's house in the game. Any takers?
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These maps show the extent of 13th Avenue, with some indication of where 5858 would be located:
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